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ScottD
7-0


Joined: 06 Nov 2003
Posts: 18
Location: Chicago, IL

PostPosted: Mon Nov 17, 2003 1:58 pm    Post subject: LSSAH 14 A Bird in the Hand  

Played this one yesterday. Early war Rus/Ger, I'm Russian. German gets 6 SS squads led by 9-2 with some motorcycles, 4 unarmored AA trucks, 2 37Ls towed by Kubels. I get 6 447s, 3 426s, mmg, mtr, lmgx2, and a 45L ATG. On turn one, I get a 76LL towed on.

On turn 4 (of eight), I get 2 KV1Es with Inexperienced Crews (which we forgot during this playing; the Inexp crews, not the KVs). On turn 5, he gets two 88L flak guns towed by Sdkfzs. Bds 3 and 44, I think. He must take all multi-hex buildings at game end, or all buildings adjacent to runway for immediate win.

German enters, moves all AA trucks to interdict entry of 76LL. There's an obvious place for the 45L to go to counter this move, but I don't put it there, so my 76LL gun gets destroyed on turn 1 as it comes on board.

There's one multihex building adjacent to the runway, so he must take this building in order to win, and I make it the Alamo. Aside from a KIA from the 9-2, and my conscript roadbump squad getting pulverized, the Russians fall back to the last building pretty much intact.

I bring the KVs on and place them adjacent to the Alamo, out of LOS of his 88LL on a hilltop. By turn 6, the Alamo is teeming with Russians, led by a 10-0 Commissar that I swapped for an 8-1. Having malfed and xed his mmg, and with fewer squads than the Russians for the final assault, the Germans throw in the towel. The 88LLs never get a shot off.

Design questions: There's a one-hex lvl2 building adjacent to the runway that an SSR says is 'has a Tower location' at level 2. We play that ground level and level 1 exist normally, but later determine that that was probably wrong, and that there should probably be no 1st level of that building. Anyone know? Naturally I put my mmg on the 1st level, which dominated that part of the mapboard for several turns.

Another question: only half-squads can go in Towers and Steeples (there's a steeple, too), but Russians can't deploy. What is the purpose of these locations? Seems like unnecessary chrome that just serves to confuse the players.

Comments, especially from designers or playtesters, welcome.


Last edited by ScottD on Tue Nov 18, 2003 11:24 am; edited 4 times in total
asloser
7-0


Joined: 29 Jan 2003
Posts: 26
Location: Klaukkala - Finland

PostPosted: Mon Nov 17, 2003 2:46 pm    Post subject: Re: LSSAH 14 A Bird in the Hand  

ScottD wrote:
Another question: only half-squads can go in Towers and Steeples (there's a steeple, too), but Russians can't deploy. What is the purpose of these locations? Seems like unnecessary chrome that just serves to confuse the players. Comments, especially from designers or playtesters, welcome.


Not a designer or a playtester, but is there anything that would prohibit overstacking a steeple location? Still, it does not make much sense to have steeples w/o HS.
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Brian W
10-3


Joined: 29 Jan 2003
Posts: 508

PostPosted: Mon Nov 17, 2003 3:16 pm    Post subject: Re: LSSAH 14 A Bird in the Hand  

ScottD wrote:
Played this one yesterday.


Scott, please do not take this the wrong way (ie do not stop posting AAR's) but when someone writes one solid block of text with not paragraphs, my eyes glaze over and I stop reading after the first line. It is just too hard on my eyes.

asloser wrote:
Not a designer or a playtester, but is there anything that would prohibit overstacking a steeple location?

Nothing prohibits it, so it may help the russian--it ususally doesn't hurt to be able to see over things when a defender has to run across OG.
ScottD
7-0


Joined: 06 Nov 2003
Posts: 18
Location: Chicago, IL

PostPosted: Mon Nov 17, 2003 3:21 pm    Post subject: Re: LSSAH 14 A Bird in the Hand  

asloser wrote:
Not a designer or a playtester, but is there anything that would prohibit overstacking a steeple location? Still, it does not make much sense to have steeples w/o HS.


I thought about this, too; I think you can overstack both Towers and Steeples, but I don't think one can setup overstacked. Also, it would take a brave soul to remain overstacked in the face of enemy fire.
SamB
10-3


Joined: 29 Jan 2003
Posts: 532
Location: Seattle, Washington, USA

PostPosted: Mon Nov 17, 2003 8:57 pm    Post subject:  

A5.1 says you can never be overstacked when setting up or when off board.

Sam
ScottD
7-0


Joined: 06 Nov 2003
Posts: 18
Location: Chicago, IL

PostPosted: Tue Nov 18, 2003 11:23 am    Post subject: Re: LSSAH 14 A Bird in the Hand  

Brian W wrote:
Scott, please do not take this the wrong way (ie do not stop posting AAR's) but when someone writes one solid block of text with not paragraphs, my eyes glaze over and I stop reading after the first line. It is just too hard on my eyes.


HTH. How does one indent paragraphs?
Brian W
10-3


Joined: 29 Jan 2003
Posts: 508

PostPosted: Tue Nov 18, 2003 12:41 pm    Post subject: Re: LSSAH 14 A Bird in the Hand  

ScottD wrote:
HTH. How does one indent paragraphs?

Just a couple spaces between hard returns. I usually do what you do, though, just use block paragraphs. Thanks!